147 items found for ""
- Entrenched Exarch | Warlord Protocol Card Gallery
Entrenched Exarch Warlord Protocol - Card Gallery < Previous Card Next Card > Card Name: Entrenched Exarch Divine Machine Infantry Mech [PLAY] Gain 2 resources. Then, this card gains +1 attack if you control another Infantry of your faction. [ACTIVATE] Pay 2 resources: Void a Territory with a victory value of 2. ____________________ Common Agus SW WP 007 4 2 Faction: Card Type: Subtype: Ability Text: Rarity: Artist: Recruitment Cost: Attack Value: Card ID: Defense Value: Health Points: Victory Value: Rulings: Rec. Cost Lore Text: "We were pinned down by heavy artillery and the enemy was advancing quickly. Ammunitions were low, our numbers were dwindling, and time was running out. Our exarch ordered us to find cover as the loaded the last canister into their void accelerator, and took aim. They must have turned the limiter off because the resounding blast of energy disintegrated the rifle and embedded what remained of the avatar in the opposite trench wall. The resulting chaos bought us enough time to reposition and regroup." ____________________ "We were pinned down by heavy artillery and the enemy was advancing quickly. Ammunitions were low, our numbers were dwindling, and time was running out. Our exarch ordered us to find cover as the loaded the last canister into their void accelerator, and took aim. They must have turned the limiter off because the resounding blast of energy disintegrated the rifle and embedded what remained of the avatar in the opposite trench wall. The resulting chaos bought us enough time to reposition and regroup." ____________________
- Alexander, Void Adept | Warlord Protocol Card Gallery
Alexander, Void Adept Warlord Protocol - Card Gallery < Previous Card Next Card > Card Name: Alexander, Void Adept Awakened Legion Warlord Novan [ACTIVATE] Pay 2 resources: Void the top card of the main deck. Then, deal X damage. X is equal to the number of cards that have entered the void this turn. ____________________ Exalted Fahmi Fauzi WP 031 Faction: Card Type: Subtype: Ability Text: Rarity: Artist: Recruitment Cost: Attack Value: Card ID: Defense Value: Health Points: Victory Value: Rulings: Rec. Cost Lore Text: "Learning how to channel the Void is easy. Understanding how to control it, however, is far more challenging. That's a lesson I learned the hard way and one I'm hoping you don't repeat." - Alexander, Void Adept ____________________ "Learning how to channel the Void is easy. Understanding how to control it, however, is far more challenging. That's a lesson I learned the hard way and one I'm hoping you don't repeat." - Alexander, Void Adept ____________________
- Shadow Agent | Warlord Protocol Card Gallery
Shadow Agent Warlord Protocol - Card Gallery < Previous Card Next Card > Card Name: Shadow Agent Legacy Militia Infantry Voidborn [PLAY] Gain 1 resource or void a card in your hand. If you voided, gain a number of resources equal to that card's recruitment cost. ____________________ Common Felix Hidayat WP 051 2 1 Faction: Card Type: Subtype: Ability Text: Rarity: Artist: Recruitment Cost: Attack Value: Card ID: Defense Value: Health Points: Victory Value: Rulings: Rec. Cost Lore Text: "Turns out Genesis created dossiers for each unlucky individual they converted into a voidborn. I know this cause I found my file a few years back, along wth the records of every officer and soldier involved in that poor girl's death. Any day I get to cross a name off that list is a good one." ____________________ "Turns out Genesis created dossiers for each unlucky individual they converted into a voidborn. I know this cause I found my file a few years back, along wth the records of every officer and soldier involved in that poor girl's death. Any day I get to cross a name off that list is a good one." ____________________
- Geomancer's Wrath | Warlord Protocol Card Gallery
Geomancer's Wrath Warlord Protocol - Card Gallery < Previous Card Next Card > Card Name: Geomancer's Wrath Legacy Militia Action [PLAY] Draw a card and gain 3 resources. Then, you may void this card. If you do, select any combination of 2 Fortifications and/or Territories each opponent controls. Destroy all selected Fortifications and burn all selected Territories. ____________________ Exalted Fahmi Fauzi WP 056 7 [05/03/2021] You can choose anywhere between 0 and 2 cards for each opponent. You can also split the card types (2 Fortifications and 0 Territories, 1 Fortification and 1 Territory, or 0 Fortifications and 2 Territories). Faction: Card Type: Subtype: Ability Text: Rarity: Artist: Recruitment Cost: Attack Value: Card ID: Defense Value: Health Points: Victory Value: Rulings: Rec. Cost Lore Text:
- Volcanic Isle | Warlord Protocol Card Gallery
Volcanic Isle Warlord Protocol - Card Gallery < Previous Card Next Card > Card Name: Volcanic Isle Neutral Territory [ACTIVATE] Pay 1 resource: Give this card to another player. [TRIGGER] At the end of your turn, burn 2 victory point. ____________________ Common Gun Gunawan WP 118 3 [06/09/2022] Even if the game is ending, you must burn 2 victory points if you control this card at the end of your turn. Faction: Card Type: Subtype: Ability Text: Rarity: Artist: Recruitment Cost: Attack Value: Card ID: Defense Value: Health Points: Victory Value: Rulings: Rec. Cost Lore Text:
- Commandeer | Warlord Protocol Card Gallery
Commandeer Warlord Protocol - Card Gallery < Previous Card Next Card > Card Name: Commandeer Cybernetic Federation Action [PLAY] Deal 2 damage and gain 1 resource. If this was played from your hand, you may take control of another player's Non-Exalted Fortification. If you do, place "Commandeer" in that player's discard pile. ____________________ Common < Card Incomplete > WP 030 3 [05/02/2021] If you played "Commandeer" from a zone other than your hand (like the recruitment area, the void, your discard pile, etc.), then the second half of its ability will not resolve. [08/30/2021] If you gain control of a fortification with a temporary bonus to its defense value and that bonus would be removed at the beginning of its former controller's next turn, then it will still be removed at the beginning of that player's next turn even though you currently control that card. Faction: Card Type: Subtype: Ability Text: Rarity: Artist: Recruitment Cost: Attack Value: Card ID: Defense Value: Health Points: Victory Value: Rulings: Rec. Cost Lore Text:
- The Ganymede | Warlord Protocol Card Gallery
The Ganymede Warlord Protocol - Card Gallery < Previous Card Next Card > Card Name: The Ganymede Cybernetic Federation Fortification [ACTIVATE] Pay 6 resources: Deal 3 damage. Reduce the cost of this ability by 1 resource for each other Fortification card you control and in your discard pile. ____________________ Exalted < Card Incomplete > WP 024 7 3 Faction: Card Type: Subtype: Ability Text: Rarity: Artist: Recruitment Cost: Attack Value: Card ID: Defense Value: Health Points: Victory Value: Rulings: Rec. Cost Lore Text:
- Herald of Malphas | Warlord Protocol Card Gallery
Herald of Malphas Warlord Protocol - Card Gallery < Previous Card Next Card > Card Name: Herald of Malphas Bioweapon Lesser [ELIMINATE] Claim a Territory and draw a card. ____________________ Exalted Muhammad Fajri WP 106 5 Faction: Card Type: Subtype: Ability Text: Rarity: Artist: Recruitment Cost: Attack Value: Card ID: Defense Value: Health Points: Victory Value: Rulings: Rec. Cost Lore Text:
- Joint Resolve | Warlord Protocol Card Gallery
Joint Resolve Warlord Protocol - Card Gallery < Previous Card Next Card > Card Name: Joint Resolve Legacy Militia Action [PLAY] Choose one: Gain 2 resources; or, play an Infantry in the recruitment area with a recruitment cost of 4 or less (keep that card) . ____________________ Limited Gun Gunawan WP 060 4 Faction: Card Type: Subtype: Ability Text: Rarity: Artist: Recruitment Cost: Attack Value: Card ID: Defense Value: Health Points: Victory Value: Rulings: Rec. Cost Lore Text:
- Athereal. the Guardian | Warlord Protocol Card Gallery
Athereal. the Guardian Warlord Protocol - Card Gallery < Previous Card Next Card > Card Name: Athereal. the Guardian Divine Machine Warlord Mech [ACTIVATE] Pay 1 resource: An Infantry you control with a recruitment cost of 4 or less may attack an additional time this turn. ____________________ Exalted Agus SW WP 003 Faction: Card Type: Subtype: Ability Text: Rarity: Artist: Recruitment Cost: Attack Value: Card ID: Defense Value: Health Points: Victory Value: Rulings: Rec. Cost Lore Text: "With Assir's expansion agitating the bioweapons and the looming possibility that providence will make their first strike in over a decade, I fear we can no longer stay as silent as we have been. Regardless of what happens, Athos will defend its people at all costs." - Athereal, Guardian of the Divine Machine ____________________ "With Assir's expansion agitating the bioweapons and the looming possibility that providence will make their first strike in over a decade, I fear we can no longer stay as silent as we have been. Regardless of what happens, Athos will defend its people at all costs." - Athereal, Guardian of the Divine Machine ____________________
- Augustus & Scar | Warlord Protocol Card Gallery
Augustus & Scar Warlord Protocol - Card Gallery < Previous Card Next Card > Card Name: Augustus & Scar Divine Machine Warlord Human, Mech [ACTIVATE] Pay 1 resource and burn 1 victory points: Deal X damage and gain +X defense until your next turn. X is equal to the number of times you used ACTIVATE abilities this turn (including this ability) . ____________________ Exalted < Card Incomplete > WP 001 [06/08/2022] The defense provided by "Augustus & Scar" is given to the player's warlord (aka, the player). This effect cannot be removed and will remain on the player until the beginning of their next turn. [06/08/2022] The victory points you burn must be in the form of coins. Faction: Card Type: Subtype: Ability Text: Rarity: Artist: Recruitment Cost: Attack Value: Card ID: Defense Value: Health Points: Victory Value: Rulings: Rec. Cost Lore Text:
- Chancellor's Assassin | Warlord Protocol Card Gallery
Chancellor's Assassin Warlord Protocol - Card Gallery < Previous Card Next Card > Card Name: Chancellor's Assassin Nova Genesis Infantry Novan [PLAY] Gain 1 resource. [ ACTIVATE ] Pay 2 resources: Deal 1 damage and gain 1 victory point. ____________________ Common Felix Hidayat WP 065 3 2 Faction: Card Type: Subtype: Ability Text: Rarity: Artist: Recruitment Cost: Attack Value: Card ID: Defense Value: Health Points: Victory Value: Rulings: Rec. Cost Lore Text: "I've known Elymas for quite a while. The level of patience that man has rivals even the most devoted of Athereal's saints. But if you somehow manage to piss him off... well, I'd start getting your affairs in order." - Simon Faust, the Architect ____________________ "I've known Elymas for quite a while. The level of patience that man has rivals even the most devoted of Athereal's saints. But if you somehow manage to piss him off... well, I'd start getting your affairs in order." - Simon Faust, the Architect ____________________